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Gothic Remake



Game Rant recently spoke to Piranha Bytes game designer Jenny Pankratz and THQ Nordic's Florian Emmerich about Elex 2's anniversary, the re-release of classic action RPG Risen, the upcoming Gothic remake by Alkimia Interactive, and more. The following transcript has been edited for clarity and brevity.




Gothic Remake



Pankratz: This is quite cool, I think. Reinhard Pollice is the Producer, and we know Reinhard very well. He made a new studio Alkimia Interactive, and while they are doing the remake, we can do another role-playing game, a new one. This is good for everyone I think, because we will have two cool games in the end and I like to create new things.


THQ Nordic arrived at this year's Gamescom with a whole fleet of its developers, including the Barcelona, Spain-based Alkimia Interactive, which is currently working on the Gothic remake. Local media seized this opportunity to chat up the studio's representatives, who revealed a lot about the current state of the project which started active development last year, in addition to confirming it's still too early to commit to a specific release window, let alone a release date.


Launched in 2001, Gothic is widely regarded as one of the most iconic turn-of-the-century CRPGs. THQ Nordic gauged public interest in a Gothic remake with a playable teaser released via Steam in late 2019. The publisher officially greenlit the project two and a half years ago, and Alkimia has been gradually growing its team ever since.


German gaming outlet Rocket Beans spoke with Alkimia reps at Gamescom earlier this week. One of the central topics that were discussed was the Gothic remake's combat system. While the 2019 playable teaser was heavily criticized for its generic, Dark Souls style of combat, the studio is now assuring fans that the fighting mechanics in the remake will be much closer to the original game, which required players to seek out expert trainers for specific weapon classes and spend learning points on unlocking faster animations and new combos. The color palette should be more faithful to the original game as well, which is something that was already seen in the creepy new gameplay footage from the Gothic remake shared at the THQ Nordic Digital Showcase earlier this month.


Finally, the studio's Gamescom appearance included a confirmation that it hasn't even committed to an internal release window just yet. This makes it unlikely that the Gothic remake will launch prior to 2024, at the earliest.


The Gothic remake is coming to PS5, Xbox Series XS, and PC. THQ released a playable teaser of the game back in 2019, and the publisher later announced it planned to develop it as a full game. According to THQ, it won't be a simple remake but instead a "re-imagining [of] the whole thing."


The development for Gothic remake is now handled by the new studio Alkimia Interactive, a department of THQ Nordic in Barcelona. The team plans to reveal the first details of the project in the next few months.


The first quarter of 2021 is already over, and THQ Nordic decided to remind us about the existence of the Gothic remake. After the project had gotten the green light, the next step was to create a subsidiary studio. And now the company announced that THQ Nordic Barcelona was restructured and officially named Alkimia Interactive. The office of the unit is still located in the heart of Barcelona. Development is well underway, and the first results of all the work done by the team will be showcased in the upcoming months.


According to the Alkimia website, the team is constantly growing and still actively hiring for their current project. There are 17 openings, including a sound designer, 3D artist, tester, and visual effects specialist. After the release of the Gothic remake, Alkimia Interactive will move on to the production of "high-end RPGs."


The full-fledged remake of the original Gothic won't be a simple remake but instead a "re-imagining of the whole thing," THQ representatives previously said. Developers plan to stay as faithful as possible to the original experience, but "to transport the atmospheric world of Gothic into a high-quality look," modernizing its certain gameplay mechanics.


THQ Nordic are going ahead with their Gothic Remake, a do-over of the 2001 fantasy RPG. They released a public playable prototype in December and, having surveyed players, today announced reactions were positive enough for them to think it worthwhile. They did note that they're aware that not all the Gothic Playable Teaser's new design decisions and artistic changes were popular, and say they'll have a think about all that before getting stuck right into the remake.